Signals counter (island)
Server renders the counter to HTML with resumability markers. The signals hydration runtime walks the markers, binds each {count.value} to its DOM text node, and reactively updates on click — no virtual DOM, no re-render of the surrounding markup.
Tip
Signals update only the exact text node bound to the value — not the whole component. Unlike a "use client" island, sibling elements stay untouched. Pass multiple signal values to one component: each updates independently.
Output
count: 7 (×2 = 14)
"use signals";
/** @jsxImportSource @bext-stack/framework/signals */
import { signal, computed } from "@bext-stack/framework/signals";
export default function Counter(props: { initial?: number }) {
const count = signal(props.initial ?? 0);
const doubled = computed(() => count.value * 2);
return (
<div>
<p>count: {count.value} (×2 = {doubled.value})</p>
<button onClick={() => { count.value++; }}>+1</button>
<button onClick={() => { count.value--; }}>−1</button>
</div>
);
}import { signalsIsland } from "@bext-stack/framework/signals";
import Counter from "../../../components/Counter";
export default function Page() {
return signalsIsland("Counter", Counter, { initial: 7 });
}